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  • Vocations details
  • Promotions
  • First Promotion
  • Second Promotion
  • Third Promotion

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Vocations | Promotions

Vocations details

In Neprenia, players can choose from four primary vocations: Knight, Paladin, Sorcerer, and Druid. Each vocation offers unique attributes, progression paths, and promotions that enhance gameplay and character development.​

🛡️ Knight

Knights are the stalwart melee warriors of Neprenia, excelling in close combat and serving as the frontline defense in battles. They possess substantial health pools to withstand significant damage.​

Health and Mana Progression

  • Per 100 Levels:

    • 2,500 Health Points​

    • 1,000 Mana Points​

Skill Advancement

  • Fastest in: Fist Fighting, Sword Fighting, Club Fighting, Axe Fighting, Shielding​

  • Slowest in: Magic​

Healing Mechanics

Knights' healing efficiency varies based on their promotion level:​

Promotion Level
Life Healing per Rune
Mana Healing per Rune

Elite Knight

12% to 18%

12% to 18%

Honorable Knight

14% to 20%

14% to 18%

Sentinel Knight

16% to 22%

16% to 18%

Example: An Elite Knight with 200 resets would have:​

  • Total Life: 52,000,000​

  • Total Mana: 20,000,000​

  • Life Healing per Rune: Between 6M and 12M​

  • Mana Healing per Rune: Between 2M and 4M​

Tip: Use the commands !mana or !life to check your exact healing values in-game.

🎯 Paladin

Paladins are versatile combatants, adept in long-range attacks and balanced between weapon mastery and magic. They utilize ranged weapons like crossbows and can adapt their combat style using various ammunition types.​

Health and Mana Progression

  • Per 100 Levels:

    • 2,000 Health Points​

    • 1,500 Mana Points​

Skill Advancement

  • Fastest in: Distance Fighting​

  • Balanced in: Other skills​

Healing Mechanics

Paladins' healing efficiency varies based on their promotion level:​

Promotion Level
Life Healing per Rune
Mana Healing per Rune

Royal Paladin

14% to 22%

14% to 22%

Holy Paladin

16% to 23%

15% to 23%

Sniper Paladin

18% to 25%

16% to 25%

Example: A Royal Paladin with 200 resets would have:​

  • Total Life: 42,000,000​

  • Total Mana: 31,000,000​

  • Life Healing per Rune: Between 6M and 10M

  • Mana Healing per Rune: Between 4M and 7M

Tip: Use the commands !mana or !life to check your exact healing values in-game.

🔥 Sorcerer

Sorcerers are masters of destructive magic, specializing in offensive spells that harness the elements of fire, energy, and death. They can deal significant area damage to multiple enemies simultaneously.​

Health and Mana Progression

  • Per 100 Levels:

    • 500 Health Points​

    • 3,000 Mana Points​

Skill Advancement

  • Fastest in: Magic Level​

  • Slowest in: Melee and Distance Fighting​

Healing Mechanics

Sorcerers' healing efficiency varies based on their promotion level:​

Promotion Level
Life Healing per Rune
Mana Healing per Rune

Master Sorcerer

10% to 25%

10% to 15%

Lunar Sorcerer

12% to 25%

12% to 18%

Arcane Sorcerer

15% to 25%

14% to 22%

Example: A Master Sorcerer with 200 resets would have:​

  • Total Life: 10,000,000​

  • Total Mana: 62,000,000​

  • Life Healing per Rune: Between 1M and 3M

  • Mana Healing per Rune: Between 6M and 9M

Tip: Use the commands !mana or !life to check your exact healing values in-game.

🌿 Druid

Druids are the guardians of nature, specializing in healing magic and elemental control. While not as destructive as Sorcerers, they shine in support roles, with powerful healing and earth/ice-based spells.

Health and Mana Progression

  • Per 100 Levels:

    • 500 Health Points

    • 3,000 Mana Points

Skill Advancement

  • Fastest in: Magic Level

  • Slowest in: Melee and Distance Fighting

Healing Mechanics

Druids’ strength is in their healing power, which increases with promotion:

Promotion Level
Life Healing per Rune
Mana Healing per Rune

Elder Druid

10% to 25%

10% to 15%

Lunar Druid

12% to 25%

12% to 18%

Arcane Druid

15% to 25%

14% to 22%

🧪 Example: A Elder Druid with 200 resets:

  • Total Life: 10,000,000​

  • Total Mana: 62,000,000​

  • Life Healing per Rune: Between 1M and 3M

  • Mana Healing per Rune: Between 6M and 9M

💡 Use !life or !mana in-game to check your exact heal values.

Promotions

In Neprenia, the Promotion System allows players to improve their vocation beyond its original form. Promotions grant better rune healing, greater efficiency, and sometimes unlock exclusive content and zones.

First Promotion

Requires: Reset 3+

Upon reaching reset 3, advancement to a more advanced vocation becomes available, granting access to new spells and abilities. Promotion can be initiated using the command !promote or by speaking with Queen Eloise at Karmia's Castle.

Benefits:

Second Promotion

Requires: Reset 300+

Benefits:

  • Enhances your healing rates (use !mana/!life to check)

  • Increases attack speed

  • Boosts weapon and spell damage

  • Augments defensive capabilities

Third Promotion

Requires: Reset 800+

Benefits:

  • Enhances your healing rates (use !mana/!life to check)

  • Increases attack speed

  • Boosts weapon and spell damage

  • Augments defensive capabilities

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Last updated 1 month ago

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Allows the use of familiars ()

After achieving 300 resets, you can promote your character to an advanced vocation, unlocking additional spells and abilities. Perform the to trigger this promotion. You can commence this quest within the castle situated in the mountains of Quinswood.

With 800 resets, you can promote your character to the last rank, unlocking a new familiar, better healing, defense and damage. You can promote yourself talking with crystal sellers inside the .

Allows the use protectors as familiars ()

spells
Daenerys Quest
Crystal Hunts Event
spells
Daenerys Quest